ON-SITE COMPETITIONS

*Students can only compete in ONE on-site during the festival.

BROADCAST

*Students can only compete in ONE on-site during the festival.

  • Broadcast Anchor Team Challenge - Up to 3 student per team - 3 teams per program

    • Key Roles: Anchor, News Writer, Photographer. Teams will receive multiple Press releases and have to write a second script, deciding which stories to prioritize. The final entry may not be edited. Turn in a one-take, one-shot performance. Begin with the anchors introducing themselves and at the end, finish with “For the Ozark Media Arts Festival, I’m (name) and I’m (name).” Judges will look for strong, conversational scripts, order of stories presented, storytelling, transitions, and professionalism. Lighting and audio are a concern and will be taken into account by judges. 

       

  • Feature Package - Up to 4 Students per team - 3 teams per program

    • Key Roles: Reporter, Photographer. Teams will receive a prompt and have a set time to finish their story. Remember, this is a journalism contest, so no pre-planned ideas and everything must be true and accurate. The topic will allow you to shoot on-site at the convention center, but with permission by your advisor, can be filmed off site. The final story should run no more than 2 minutes. Pay attention to overall production values, a strong script, and story to provide the judges a thorough and complete package.


PRODUCTION

*Students can only compete in ONE on-site during the festival.

  • Convention Recap - Up to 2 students per team - 3 teams per program

    • Key Roles: Producer/ Writer, Photographer, Editor. This event is a thorough summary of OMAF. This event begins when the festival begins and ends on day two. Students will receive a prompt at the beginning of the festival to help guide their shooting, editing, and storytelling. Recaps should range between 90 - 150 seconds. Thats 1½ to 2½ minutes in length. Judges will look for use of prompt, camera angles, storytelling, creative shots, editing techniques, overall creativity and complexity. This challenge may be showcased at the closing ceremony.


  • Public Service Announcement - Up to 2 students per team - 3 teams per program

    • Key Roles: Producer/ Writer, Photographer, Editor, Director, Actors. Entries must be at least 3 minutes but not over 4 minutes. Credits and opening titles DO count against the minute limit. Teams will receive a prompt and prop and have a set time to finish their film. Judges will look for films that meet all prompts and prop requirements, and also tell a great story. Lighting and audio are a concern and will be taken into account by judges. This is a school sponsored festival, any film that may not receive a “PG” rating should be avoided.


FILM

*Students can only compete in ONE on-site during the festival.

  • 30 Second Film - Up to 5 students per team - 3 teams per program

    • Key Roles: Producer/ Writer, Photographer, Editor, Director, Actors. This contest is not for the long-winded. General guidelines will be given and students must tell a compelling story within 30 seconds. BE CREATIVE! Music and graphics can be used but must not break copyright laws. Entries final length should be as close to 30 seconds as possible.

  • 3 Minute Film - Up to 5 students per team - 3 teams per program

    • Key Roles: Producer/ Writer, Photographer, Editor, Director, Actors. Entries must be at least 3 minutes but not over 4 minutes. Credits and opening titles DO count against the minute limit. Teams will receive a prompt and prop and have a set time to finish their film. Judges will look for films that meet all prompts and prop requirements, and also tell a great story. Lighting and audio are a concern and will be taken into account by judges. This is a school sponsored festival, any film that may not receive a “PG” rating should be avoided. 

  • Finish The Film - Up to 5 students per team - 3 teams per program

    • Key Roles: Producer/ Writer, Photographer, Editor, Director, Actors. Teams will receive a script with the first two scenes, which they MUST shoot. The dialogue and directions should be closely followed. Try to stay on script for the first two scenes. Then, each team will write and shoot the third and final scene in any way they see fit. Lighting and audio are a concern and will be taken into account by judges. Final video run time should be between 3 - 5 minutes. This is a school sponsored festival, any film that may not receive a “PG” rating should be avoided.


PHOTOGRAPHY

*Students can only compete in ONE on-site during the festival.

  • Commercial Photography by McCLARTY DANIEL - Up to 3 Students per team - 3 teams per program

    • Capture commercial product shots using vehicles from McClarty Daniel to highlight their product. Images will be judged on content, context, composition and creativity.

  • Fashion Photography by SIRE BOUTIQUE - Up to 3 Students per team - 3 teams per program

    • Quick! You are handed a last minute pop up fashion shoot and you have to capture a look or mood. Get creative with no limits! Images will be judged on content and composition as well as creativity.

  • Architectural Photography by DOWNTOWN SPRINGDALE ALLIANCE - Up to 3 Students per team - 3 teams per program

    • Capture and tell the story of the wonderful architecture and buildings of downtown Springdale in one shot. Images will be judged based on content, composition, context and creativity.


SOCIAL MEDIA

*Students can only compete in ONE on-site during the festival.

  • Social Media Challenge - Up to 2 students per team - 3 teams per program

    • This challenge is for the social media savvy. Teams will be given a prompt and will need to submit 5 photos/videos (STORY POSTS) with captions to serve as a social media campaign for Ozark Media Arts Festival. Creativity and writing drive this competition.


GRAPHIC DESIGN

*Students can only compete in ONE on-site during the festival.

  • Digital Design Challenge - 1 student per team - 5 teams per program

    • Calling all digital artists! Teams will receive a prompt and a deliverable with dimensions. Designers are challenged to use creativity and knowledge of design concepts to deliver a final design that is visually compelling and meets all requirements.